/* Void Helm — shape, motion, depth tokens (from app/globals.css). */

:root {
  /* radii */
  --radius-helm-sm: 8px;
  --radius-helm-md: 10px;
  --radius-helm-lg: 12px;
  --radius-helm-panel: 18px;
  --radius-helm-pill: 999px;

  /* motion — the quiet-animation identity */
  --helm-ease: cubic-bezier(0.2, 0.8, 0.2, 1);
  --helm-ease-quiet: cubic-bezier(0.4, 0, 0.2, 1);
  --helm-dur-fast: 300ms;
  --helm-dur-quiet: 500ms;
  --helm-dur-theme: 600ms;

  /* glass */
  --helm-blur: 14px;

  /* depth — shadows are rare; reserved for overlays + the rail marker glow */
  --shadow-overlay: 0 30px 70px rgba(0, 0, 0, 0.5);
  --glow-accent: 0 0 14px rgb(var(--helm-accent-rgb) / 0.55);
  --ring-focus: 0 0 0 2px var(--helm-accent-soft);
}
